Project Task Dependency Fields
Here is a description of the fields on a project task A unit of work or collection of work associated with a project. dependency.
Information
Key: * – Mandatory field
Field | Description | |
---|---|---|
Cross Project | Indicates whether the link between two tasks spans projects. | |
Dependent Task Start/End Date/Time | Start/End Date/Time of the dependent task. | |
Preceding Task | The lookup to the project task which is to be the preceding task. | |
Preceding Task Start/End Date/Time | Start/End Date/Time of the preceding task. | |
Currency | * | The currency applied to the object. |
Dependent Task | * | The project task which is to be the dependent task in the relationship. You can choose whether this dependency is for a project task on the same project (default) or on a different project. |
Dependency Info
Field | Description |
Default Value |
---|---|---|
Dependency Display Units | The unit of time used to display the duration of dependent project tasks in values of hours or days. | days |
Type | The type of dependency relationship to be applied. See Task Dependency Relationship Types. | Finish to Start |
New Dependency Record | When checked, the task dependency relationship A relationship between two tasks. If a task is completed early or late, this has an effect on the start and end date of the task that succeeds it. record does not reference the Task Dependency Lag Designation Project Task Gantt Global custom setting to set its lag unit and value. Instead, the lag unit is set from the value in the Dependency Display Units field, and the lag value is set from the value in the Lag Time field. | Checked |
Lag Time | Lag This term is either a delay or an overlap between tasks in a dependency relationship. According to the dependency type, lag is added (or subtracted when a negative value) to the start or end time of the successor task. time of a project task dependency relationship. The default lag value is 0. Lag display units are in hours or days. Positive and negative lag values are permitted. A negative lag is effectively an overlap. | 0 |